Collegiate Esports Club

A campus esports club: tryouts, varsity and JV teams by game, eligibility notices, a practice schedule and alumni.

  • 8 categories
  • 37 channels
  • 16 roles
  • Medium
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Server structure

Channels

CLUB DESK

  • welcome

    Welcome to the club. Read #club-rules, then verify in #student-verification to unlock the rest.

  • club-rules

    Conduct, the code the university holds us to, and what happens when it is broken.

  • club-announcements

    Meetings, tryout dates, match results and club news from the officers.

  • eligibility-notices

    GPA checks, roster verification deadlines, league paperwork and academic-standing reminders. Advisor and officers only.

  • campus-events

    LAN nights, watch parties in the student union, open days and anything with a room booking.

STUDENT LOUNGE

  • lounge

    The club's living room. Members, prospects, alumni and anyone with a question.

  • lan-nights

    Planning and sign-ups for in-person sessions: room, date, who is bringing what.

  • intramurals

    Casual in-club brackets open to every member, no tryout needed. Sign up in the thread.

  • student-verification

    Open a ticket with proof of enrolment to get Club Member. Alumni verify here too.

  • Lounge Voice
  • AFK

TRYOUTS & RECRUITMENT

  • tryout-info

    Dates, format and eligibility for each game's tryout this semester.

  • tryout-signups

    One Applications form per game, one submission per student. Coaches read them here.

  • tryout-results

    Rosters for the semester, posted by officers after coaches have spoken to every applicant.

  • scouting-notesHidden from @everyone

    Coach and captain notes on applicants. Never leaves this channel.

VARSITY TEAMS

  • valorant-teamHidden from @everyone

    The Valorant varsity roster, its captain and coach.

  • overwatch-teamHidden from @everyone

    The Overwatch varsity roster, its captain and coach.

  • smash-teamHidden from @everyone

    The Smash roster. Sets are offline, so this is where practice sessions get booked.

  • rocket-league-teamHidden from @everyone

    The Rocket League varsity roster, its captain and coach.

  • Valorant PracticeHidden from @everyone
  • Overwatch PracticeHidden from @everyone
  • Rocket League PracticeHidden from @everyone

PRACTICE & COMPETITION

  • practice-scheduleHidden from @everyone

    Weekly practice blocks per team, posted by coaches and captains. Players read; changes go through your captain.

  • match-calendarHidden from @everyone

    League fixtures for every team with dates, opponents and whether it is home, away or online.

  • match-results

    Captains post the score and a line about how it went. Officers copy the result to #club-announcements.

  • vod-review

    One thread per match. Tag the game; the coach tags Reviewed when the notes are in.

  • travel-and-logistics

    Away matches, LAN travel, hotel and van bookings. Officers confirm; players reply with constraints.

JV & DEVELOPMENT

  • jv-chat

    The development roster across all games. The path to varsity starts here.

  • jv-scrims

    JV scrim blocks and results. Coaches watch these for call-ups.

  • JV Practice

ALUMNI

  • alumni-lounge

    Graduates of the club. Reunions, old rosters and what everyone is doing now.

  • career-and-mentorshipHidden from @everyone

    Alumni post internships, job leads and offers to mentor. Varsity players can read and reply.

  • Alumni Voice

OFFICERS

  • officer-chat

    Club administration: meetings, elections, league registration and the advisor's requests.

  • budget-and-funding

    Student union funding, sponsorships, travel costs and the semester budget.

  • club-logsHidden from @everyone

    Vetox posts join, leave and role-change logs here.

  • Officer Meeting

Roles

  • Club PresidentAdministrator
  • Faculty AdvisorAdministrator
  • OfficerModerator
  • CoachModerator
  • Team CaptainModerator
  • Varsity Player
  • JV Player
  • Club Member
  • Alumni
  • Prospective Student
  • Valorant Team
  • Overwatch Team
  • Smash Team
  • Rocket League Team
  • Muted

Overview

Built for a student-run club that competes under a university or college name. The Club Desk carries #club-announcements, #campus-events and #eligibility-notices, a read-only channel where the Faculty Advisor and officers post GPA checks, roster verification deadlines and league paperwork. Tryouts get their own category: #tryout-info, an Applications form in #tryout-signups, #tryout-results and a hidden #scouting-notes channel for coaches and captains. Varsity Teams holds one channel and one practice voice room per game, each unlocked by a game role, so the Valorant roster never scrolls the Overwatch channel. Practice & Competition is shared by every competing player: #practice-schedule and #match-calendar are written by coaches and captains, #vod-review is a forum with a tag per game, and #travel-and-logistics handles away matches and LAN trips. JV & Development gives the second roster its own chat, scrims and voice. Alumni keep a lounge and a #career-and-mentorship channel that varsity players can read, and Officers get a private room with #budget-and-funding and #club-logs. Members verify enrolment through a ticket in #student-verification before they see anything beyond the lounge.

When to use it

Your club has grown from a handful of friends into three competing rosters, a JV squad and a faculty advisor who needs eligibility paperwork done on time. One server with everything in the same chat means practice times get lost, tryout results leak early and alumni drift away. This layout separates the club's public life from each team's work and gives officers and the advisor a place to run the administration.

What makes it different

  • #eligibility-notices is read-only and written by the advisor and officers, so paperwork deadlines are never missed.
  • Each varsity game has its own channel and practice room unlocked by a game role, not one shared team chat.
  • Tryouts run through an Applications form and results are posted by officers, with scouting notes hidden.
  • JV & Development gives the second roster its own chat, scrims and voice separate from varsity.
  • Alumni keep a lounge plus a #career-and-mentorship channel that current varsity players can read.

Recommended Vetox setup

  • Tickets

    Verify enrolment through a ticket panel in #student-verification and hand out Club Member or Alumni from inside the ticket.

  • Applications

    Run each game's tryout as an Applications form in #tryout-signups so coaches compare entries in one place.

  • Reminders

    Post a Reminder in #practice-schedule before each practice block and in #eligibility-notices a week before every deadline.

  • Logs

    Point Logs at #club-logs so officers see role changes when a semester turns over and half the roster graduates.

  • Embed Messages

    Post the semester's practice schedule and league dates as Embed Messages in #practice-schedule and #match-calendar so they stay pinned and easy to edit.

Questions

How do students prove they are enrolled?

They open a ticket in #student-verification with whatever your club accepts - a student email, an ID photo with the number covered, or an enrolment letter. An officer grants Club Member and closes the ticket. Alumni use the same channel and get the Alumni role.

What is the Prospective Student role for?

Visitors from open days and recruitment fairs. They see the Club Desk and the Student Lounge, so they can read #campus-events and ask questions, but nothing about tryouts, teams or practice until they verify.

Our games are different from the four here. What do we change?

Rename the four game roles, the four team channels and the practice rooms to match. The overwrites follow the role, so nothing else changes. Delete a pair if you field fewer games.

Common mistakes

  • Posting tryout results in the lounge before the coach has told the players who did not make it.
  • Giving every varsity player every game role, which turns four focused team channels back into one noisy chat.
  • Letting alumni keep the Varsity Player role after graduating, so old rosters keep reading current match plans.

Consider instead

Do you have any doubts?

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